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2024 | OriginalPaper | Buchkapitel

Inverse Kinematics to Simulate Sport Movements in Virtual Environment

verfasst von : Giuseppe Sanseverino, Alessandro Genua, Dominik Krumm, Stephan Odenwald

Erschienen in: Design Tools and Methods in Industrial Engineering III

Verlag: Springer Nature Switzerland

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Abstract

Performance diagnostics, such as monitoring athletes’ movements, are essential for enhancing their performances. Wearable sensor networks are commonly employed for this purpose. However, designing such networks can be complex and often necessitates expensive and time-consuming pilot studies. To address this, we propose utilizing multibody models and digital sensors to simulate human movements and virtually test the development of sensor setups. In this study, we present an improved multibody model of the human upper limb, building upon an existing virtual environment from the literature for simulating human gestures. Our model incorporates a streamlined representation of the human torso and clavicle, along with their corresponding joints. The primary objective is to introduce a novel actuation method for the updated model, which only requires the positions of a predefined point as input, utilizing inverse kinematics to define the joint parameters. This approach reduces the amount of data required for simulation. To showcase the capabilities of this method, we acquired and utilized the trajectories of the center of gravity of the hand of a handball player executing a set shot to animate the multibody model. During the user study, the reference trajectories were compared to the trajectories obtained for the hand model during the simulation, revealing a strong agreement and affirming the feasibility of the proposed method.

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Literatur
5.
Zurück zum Zitat Sanseverino, G., Krumm, D., Odenwald, S.: A framework for virtual evaluation of body-attached sensor networks. In: Rizzi, C., Campana, F., Bici, M., Gherardini, F., Ingrassia, T., Cicconi, P. (eds.) Design Tools and Methods in Industrial Engineering II. ADM 2021. LNME. Springer, Cham (2022). https://doi.org/10.1007/978-3-030-91234-5_56 Sanseverino, G., Krumm, D., Odenwald, S.: A framework for virtual evaluation of body-attached sensor networks. In: Rizzi, C., Campana, F., Bici, M., Gherardini, F., Ingrassia, T., Cicconi, P. (eds.) Design Tools and Methods in Industrial Engineering II. ADM 2021. LNME. Springer, Cham (2022). https://​doi.​org/​10.​1007/​978-3-030-91234-5_​56
6.
Zurück zum Zitat Sanseverino, G., Krumm, D., Kopnarski, L., Rudisch, J., Voelcker-Rehage, C., Odenwald, S.: Preliminary validation of a virtual environment for simulation and recognition of human gestures. In: Gerbino, S., Lanzotti, A., Martorelli, M., Mirálbes Buil, R., Rizzi, C., Roucoules, L. (eds.) Advances on Mechanics, Design Engineering and Manufacturing IV. JCM 2022. LNME. Springer, Cham (2023). https://doi.org/10.1007/978-3-031-15928-2_53 Sanseverino, G., Krumm, D., Kopnarski, L., Rudisch, J., Voelcker-Rehage, C., Odenwald, S.: Preliminary validation of a virtual environment for simulation and recognition of human gestures. In: Gerbino, S., Lanzotti, A., Martorelli, M., Mirálbes Buil, R., Rizzi, C., Roucoules, L. (eds.) Advances on Mechanics, Design Engineering and Manufacturing IV. JCM 2022. LNME. Springer, Cham (2023). https://​doi.​org/​10.​1007/​978-3-031-15928-2_​53
Metadaten
Titel
Inverse Kinematics to Simulate Sport Movements in Virtual Environment
verfasst von
Giuseppe Sanseverino
Alessandro Genua
Dominik Krumm
Stephan Odenwald
Copyright-Jahr
2024
DOI
https://doi.org/10.1007/978-3-031-58094-9_15

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